More messing around with gradients in Processing

I started playing around again with different ways to make a gradient in Processing other than a linear gradient. I started with this shape and by duplicating the shape. By adjusting the position with translate I can get gradients like below. These are pretty fun to run and see what slight tweaks in the number of duplicates and where the shape starts with on the canvas will give. The gradient itself comes from setting the alpha value in HSBA colors.