Multi-Scale Truchet Patterns

I got inspired by the post by Christopher Carlson on Multi-Scale Truchet Patterns, where he creates Truchet tiles by taking several small tilesets and repeating them to create some interesting patterns. I began by splitting a canvas into quarters and then split each of those containers with a 50/50 chance all the way down to… Continue reading Multi-Scale Truchet Patterns

Circuit Boards

I started working on another variation on the path avoidance I used in Mazes, this time the generations started taking on the appearance of circuit boards. These are similar to designs I did for the last GigaZone Gaming Championship but those were all done manually in Illustrator. In this way, I can generate an infinite… Continue reading Circuit Boards


I was inspired by the Threads series by Code Rambler, who is making these interesting path avoidance images. They resemble circuitry to me and I thought I’d try and give it a try. What I ended up with started taking on the look of a maze. There’s a base canvas width and height that is… Continue reading Mazes

Automatic Drawing

Automatic drawings, September Twenty-First, Two-Thousand & Twenty-One.
Categorized as Drawings

The Insane Squiggle Machine Revisited

This week I went back to my set of Squiggle drawings and brought them into p5.js. Every time I work with this library I figure out a little more. This one is made with tints given to images from pallets collected from, various transformations (I didn’t know there was an imageMode(CENTER) command for centering… Continue reading The Insane Squiggle Machine Revisited