Recently I’ve been looking back at some of my p5.js sketches and seeing if any of them would be a good fit for a generative token. “Insane Squiggle Machine” has been a project I’ve come back to repeatedly, adding more sets of elements to the sketch. Since these generations are image-based, they take a long… Continue reading Insane Squiggle Machine Rerevisited
I’m trying different neutral space shapes to break up the chaos from all the overlapping doodles in these squiggle generative pieces. These clouds were drawn with a Pentel brush pen and then scanned in as individual assets. I set up my canvas in p5.js to 3300px X 5100px, which works out to be 11×17″ @… Continue reading Happy little clouds.
Layered doodles on a grid, each layer in a square sharing the same hue. I worked off of two different sets, one rectangular and one elliptical. Here’s the code if you want to check it out.
I’ve been trying to find time to look into Deep Dream generators. Deep Dream is another way to create generative art. Instead of using code to create generative art, the artist uses a neural network to take an input image and a style image to create the output image, sort of like choosing what type… Continue reading Deep Dream Generators