Insane Squiggle Machine Rerevisited

Recently I’ve been looking back at some of my p5.js sketches and seeing if any of them would be a good fit for a generative token. “Insane Squiggle Machine” has been a project I’ve come back to repeatedly, adding more sets of elements to the sketch. Since these generations are image-based, they take a long… Continue reading Insane Squiggle Machine Rerevisited


I went back into one of my earlier p5.js sketches and tried to add some texture to the faces of isometric shapes. I tried a few different methods, but I think the one I ended up on was the simplest. I used a combination of lerp and randomGaussian to make a points field. Then I… Continue reading Movement

3 color lerping

Below are from a sketch I wrote today that allows me to lerp between three colors, either vertically or horizontally. These gradients will allow me to add depth to some of the other “shapes in a grid” type sketches I’ve been working on lately.

CMYK Layering

These are from an experiment sketch where I used similar shapes from a previous sketch and used Cyan, Magenta, Yellow, and Black process colors and layered them x number of times. Here’s the code if you want to check it out.

Masdevallia veitchiana (1885-1906)

I worked on another sketch that uses an underlying image as the color and location of isometric shapes today. I liked this image of Masdevallia veitchiana (1885-1906) and started playing with the parameters to generate this. I also wanted to try and add some curvature to the isometric shapes.

Arcs on a grid

It’s been a few days since I last posted. I’ve been working on a new variation of the grid design I had made in the past. I focused on arcs and circles, also using the createGraphics() function in p5.js to clip the shapes to a specific grid section. I also played around with the pixel… Continue reading Arcs on a grid